Murarescu Letitia
Wednesday, 17 May 2017
Tuesday, 16 May 2017
Cinema 4D Cartoons, Can and Beer bottles

The first steps were quit simple, we had to create the shape by drawing a spine, copy it, flip it to the other side and then put it in a Leade nurbs, the same went for the bottle as well as the can, the only difference was the actual spline shape from the beginning.
Furthermore I created a little illustration and kept everything on the dark side and then I remade the process with a little help from tutorials. I wanted to do something related to halloween , with an edgy touch. So I searched for png of moon's phases. The main inspiration were some occult illustration I saw a time ago on pinterest.Looking back at my bottle I feel like I could take it further and shape it in a more interesting way.
Then I created circulars shapes in order to make it look somehow like a spirale and I drawn on a graphic tablet the little details, such as the chains and crosses with and odd shaped brush.
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| inspiration |
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| my design |
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| Can + My Illustration |
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| Bottle + My Illustration |
Friday, 24 February 2017
Lesson 2 - Cinema4d as a design tool Update
The second task was to create an abstract landscape. In order to do that I went ahead and I experimented with other options.I used a cloner for a sphere in order to get a bubbly effect and then I added a shader on top of that. Everything started from a plane that I later manipulated it. I was looking for an alien like texture and I wish I had a material that suited the shape more. Unfortunately I didn't have the time at that moment to edit one but further development might imply that.
After getting an interesting texture I made a short 40 f seconds where the bubbles would rise from the plan and move .
Below are some texture experiments.
Wednesday, 22 February 2017
Process and Production - Cinema 4D logo
In this session we had a brief an introduction to Cinema 4D. Where we took a look at how we can create a logo and make it 3D. This is very helpful for marketing.As I did not have experience in this software I decided to keep it simple and further explore the vast option palette step by step.
I started by quickly creating my file in illustrator and writing my text there. Next I imported it in Cinema 4D and I extrude it.
So far so good but I notice around me different levels of professionalism, is amazing what impact the humans has o the software, we all have the same options and program however some create artworks while some struggle to reach and end result.
Take as example ManVsMachine’s marvellous animation.
His images were shown when Maxon has released Cinema 4D R18 – in order to show off what the software can do.
Maxon commissioned some amazing artists, to combine the power of Cinema 4D’s breathtaking tools and their personal style in order to create masterworks.
To begin with, we looked at some websites and pieces of work that people have designed using Cinema 4D. Channel 4 was a good example of it.I feel intimidated and inspired in the same time but I can't help wondering if I will ever get to that level or if this software is suitable at all for me.Next I added a Mograph time effector on top of that
For the design I made a simple shape, easy to play with.
After doing that I started to wonder what kind of effects can I apply with my current skill so I went in the Voronoi fracture , I inserted a high point amount in order to get more parts flowing around latter. The amount were something around 150 points for the entire objects but I twitched the number along the way

Next I added an ambient light and some at the base of the logo in order to give it some light effects
I added a background and sky material made from glass that I just downloaded from a site and then I tested witch one worked best, in the end I left a dirt glass texture and I edited its quality before rendering it. However did a second option, with an all white background and that seem to work better.As a last step I took a camera, and I filmed some key points and then I put together a simple animation. The only simple part from my point of view is that Cinema 4D animation works kinda the same as after effect, with key frames, so that was pretty easy to complete in time.
I made the camera start from somewhere close to the middle sphere and then I made it move around the logo .Next I rendered it
Saturday, 11 February 2017
Korn Brief
Korn Brief
Lumion and Sketch up today's fails:
1- bugged surfaces ( the surface gets cut in two each time because of the angle) => problematic posters placement. Solution: The common sense solution that should normally work, fail to behave as the should.
2- I forgot ''Jon'' near the pavilion and Lumin won't let you delete just one part from the building that you uploaded. Solution: re import the whole construction, remake the landscape around it.
Lumion and Sketch up today's fails:
1- bugged surfaces ( the surface gets cut in two each time because of the angle) => problematic posters placement. Solution: The common sense solution that should normally work, fail to behave as the should.
2- I forgot ''Jon'' near the pavilion and Lumin won't let you delete just one part from the building that you uploaded. Solution: re import the whole construction, remake the landscape around it.
Wednesday, 9 November 2016
Indesign Task 2- Poster
Create a poster (in the space on the right) based on the design work, style or approach of a designer you like or are interested in. Your design should not copy an existing poster from your chosen designer, but capture the essence of, or a particular feeling. You need to digest and interpret the designer's work in a unique creation of your own.
Your poster must include the following:
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| color experiments |
- Designers name.
- Full uppercase alphabet.
- Full lowercase alphabet.
- Numerals and glyphs.
- Years active.
- A short paragraph about why you have chosen your
- particular designer, what is it about them you find
- compelling or explain why you wanted to try and
- understand more about their approach.
We had to consider a short research of our chosen designers, key information. Furthermore
Call out the characteristics that make up the visual
language of your chosen designer. Do they use a particular colour pallet? Any specific typefaces used? Do they structure their work in a particular way? Is it hand-drawn, physically made?
I chose the 40's for its interesting duality. In the first half of the decade, most of World War II took place, which had a profound effect on most countries and people in Europe, and Asia The consequences of the war lingered well into the second half of the decade, with a war-weary Europe divided between the jostling spheres of influence of the Western world and the Soviet Union, leading to the beginning of the Cold War.
However the people's spirit lived on, enjoying what was left of their daily routine and hobbies. They singed, painted and danced between their break of labor and pistols assembling.
As the brief demanded there should be a full upper case alphabet, a lower case one, numbers, signs, designer names and the reason we chose this artists. As this example did not presented everything they asked from us I kept it for myself and I finished another one with all the demanded elements, however I still prefer the former one.
I used Aria black, a basic typeface as I didn't wish to explore fonts as much for this one.
final poster:
Brief:
A poster to advertise “Wilson's Republic 6: ”; a design network for Huddersfield. The audience for this are very design literate, and you need to attract them whilst also creating something that fits within the style of the previous event posters.
The overall theme for the evening and talks is:
"Resilience".
13th April 2017
6.00pm — late
Bates Mill, Milford Street, Huddersfield
HD1 3DX
A Design Network for Huddersfield
www.wilsonsrepublic.com
@wilsonsrepublic
#WR6
Christopher Nunn
Lord Whitney
James Sommerville
The ruls we had to respect were: that we need to include the WR logotype and pipe marque, adopt the WR colours, only use Red, Black and Whit but we could also use tints and halftone
patterns of those colours.
Wilson's Republic is series of social events where the Huddersfield design community can tell their stories, share their experiences, collaborate, question, learn and create.
We will feature all types of design discipline - product, graphic, digital, web, service, interior, photography, architecture, creative arts, print.
Experiments and development:
Final poster:
I chose this particular design for the end poster as it respected all the rules, even if I had fun playing with hand photography unaltered and a larger color balance. However from what I noticed at Wilson's republic poster is their tendency of not using typography almost at all in their poster. There were no title in any of the examples Nolan gave to us and they have a particular style to it.
I drawing the little veins by hand with a graphic tablet and I left the human silhouette standing on them, as they behaved as a support. The hand are pointing towards the central diamond in order to center the image and help with the balance of elements. I wanted them to almost guide the viewer attention toward the main shape.
The human silhouette is walking on an unclear border between the sky (cloud) and the ground as a metaphor for the fine line that helps you overcome problems and resilience.
One of the hand is holding a human, putting it back on track meanwhile the other silhouettes are representing parts of the daily life, business, social interaction, friends and so on.
Moreover there is a island picking up from the diamond, making an allusion to the ''island of redemption''
Tuesday, 1 November 2016
Self Publishing — Workshop Two Poster- Doodah-
In this session we had to create a poster using typography. First a poster is any piece of printed paper designed to be attached to a wall or vertical surface.Typically posters include both textual and graphic elements, although a poster may be either wholly graphical or wholly text.
From Brief:
Week One — The Poster –
Introduction
– Sketch / Layout / Composition
– Finalise designs
This session you will be asked to create simple type based posters, restricted to three typefaces and collage to create your designs. You will be asked to consider tone of voice and visual impact when composing your work. For the lesson you will need to bring — Scissors, glue, craft knife, pens, pencils.
Inspiration:
"Behind a good poster should be a message or idea," says Jesús Prudencio, the illustrator/designer behind the fantastic Cars and Films series of posters. "It must communicate something and should reach everyone.
Cars And Films is the personal project of the designer Jesús Prudencio, which shows his personal view of some of the most famous iconic cars in the history of cinema.
Graphic designer and illustrator currently living in Sevilla, Spain.
Throughout his career as a graphic designer and illustrator has worked for various clients, among which stands out the magazine M of Le Monde newspaper or GQ Japan and advertising agencies such as Bassat & Ogilvy, DDB Tandem, Arnold or Wunderman among others.
Concept:
The name comes from The Bonzo Dog Doo-Dah Band (also known as The Bonzo Dog Band) was created by a group of British art-schoolstudents in the 1960s. Combining elements of music hall, trad jazz and psychedelic pop with surreal humour and avant-garde art, the Bonzos came to the public attention through a 1968 ITV comedy show, Do Not Adjust Your Set.
Process: The whole process was an ongoing experiment and style play. From plastic textures to metallic shadows.
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