The second task was to create an abstract landscape. In order to do that I went ahead and I experimented with other options.I used a cloner for a sphere in order to get a bubbly effect and then I added a shader on top of that. Everything started from a plane that I later manipulated it. I was looking for an alien like texture and I wish I had a material that suited the shape more. Unfortunately I didn't have the time at that moment to edit one but further development might imply that.
After getting an interesting texture I made a short 40 f seconds where the bubbles would rise from the plan and move .
Below are some texture experiments.





















